578f0f1bb1
Introduce a hand-authored, project-local Remotion render path that bypasses the cut-schema and the stock scene-type registry, for hero/bespoke videos that must look distinct from one another. - video_compose: composition_mode="atelier" (or renderer_family="bespoke") routes to _render_via_atelier, which renders a project-local entry under remotion-composer/projects/<slug>/ with an optional per-project public_dir (skips copying the bloated shared public/). No cut-schema, no stock registry. - skills/meta/bespoke-composition.md: routing skill — art direction (visual-style) -> motion principles (Disney 12) -> engine mechanics (remotion-best-practices + stock components read only as a mechanics codex) -> atelier render. Doctrine: reuse engine knowledge, never creative components. - AGENT_GUIDE: "Composition Authoring Mode" (templated vs atelier); default atelier for hero work; scene-type catalog reframed as a mechanics codex. - animation-runtime-selector + INDEX: authoring-mode-first pointers. - base_tool.run_command: decode subprocess output as UTF-8/replace (Windows cp1252 crashed the reader thread on Remotion's Unicode progress output). - .gitignore: remotion-composer/projects/ (throwaway bespoke compositions).
95 lines
2.2 KiB
Plaintext
95 lines
2.2 KiB
Plaintext
# Python
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__pycache__/
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*.pyc
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*.pyo
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*.egg-info/
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dist/
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build/
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# Local model downloads (e.g. Piper TTS voices, fetched at runtime — not source)
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*.onnx
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*.onnx.json
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# Test/IDE
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.pytest_cache/
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.mypy_cache/
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.ruff_cache/
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htmlcov/
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.coverage
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.trae/
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.idea/
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.vscode/
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# Pipeline outputs (regenerable — never commit large media)
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output/
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pipeline/
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tests/qa/output/
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# Project workspaces (generated assets, renders — all regenerable)
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projects/
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# Corpus directories (downloaded stock clips, thumbnails, embeddings —
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# regenerable from source APIs via corpus_builder). Explicit rule even
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# though most corpora live under projects/ since agents sometimes
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# build scratch corpora at the repo root.
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corpus/
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**/corpus/
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# User music library (personal royalty-free tracks — not part of repo)
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music_library/
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# Environment & credentials
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.env
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.env.local
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*.env
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.youtube-token.json
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# Google service-account / Vertex AI keys — never commit
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gcp-*.json
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*-service-account.json
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service-account*.json
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service_account*.json
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# Stray media downloads (test/scratch clips left in repo root)
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pexels_video_*.mp4
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# Scratch/debug scripts
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scratch/
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# Internal docs (strategy, handoffs, playbooks — not shipped)
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internal/
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# Local agent config (user-specific)
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.claude/memory/
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.claude/settings.local.json
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# Agent skills lock (local install tracking)
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skills-lock.json
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# Generated images (logo drafts — final logo lives in assets/)
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logo_*.png
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generated_image.png
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# Downloaded music files (Pixabay, Freesound — not source code)
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pixabay_music_*
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# OS
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.DS_Store
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Thumbs.db
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# Node (for remotion-composer/)
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node_modules/
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# Remotion build output and copied project assets (regenerable at render time)
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remotion-composer/out/
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# Project-local bespoke ("atelier") compositions — hand-authored per video,
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# throwaway and regenerable. Keeps the shared src/ free of one-off scenes.
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remotion-composer/projects/
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remotion-composer/public/*
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# But keep demo props (shipped with the project for zero-key demos)
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!remotion-composer/public/demo-props/
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# Ignore test/scratch compositions in demo-props (keep only curated demos)
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remotion-composer/public/demo-props/test-*
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remotion-composer/public/demo-props/talking-head-*
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remotion-composer/public/demo-props/caption-burn-*
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venv/ |