Implements the 2026-04-02 transformation spec (Phases 1-8) and fixes all
critical bugs found during 5-pipeline E2E testing.
Governance & Decision Intelligence:
- Pipeline-specific stage order in checkpoint (replaces global STAGES list)
- Provider scoring engine (lib/scoring.py) with 7-dimension weighted ranking
- Decision log artifact enforced at proposal/idea stage across all 10 pipelines
- Delivery promise classifier prevents silent motion-to-still downgrades
- Structured shot language in scene_plan schema (camera, lens, lighting, DOF)
- Variation checker and slideshow risk scorer block samey output before render
- Creative intake, capability extension, and creative-intake meta skills
- Final self-review artifact with 5 mandatory checks before presenting output
- Source media review contract for user-supplied footage
Render & Theme System:
- Remotion AnimatedBackground now derives colors from playbook (no more hardcoded
dark blue fintech gradient on every video)
- video_compose builds custom ThemeConfig from playbook YAML colors/fonts —
custom playbooks flow through to Remotion automatically
- Explainer component wires theme to all child components (charts, cards, etc.)
- resolveAsset() handles absolute paths on Windows/Unix via file:// URIs
- RENDERER_FAMILY_MAP synced with actual Remotion compositions
Critical Bug Fixes:
- Windows npx subprocess: run_command() resolves .cmd wrappers via shutil.which()
- Silent renderer downgrade: Remotion failure now returns explicit error with
options instead of silently falling back to FFmpeg
- .env inline comment parsing strips trailing # comments from API keys
- concat_path UnboundLocalError in video_compose finally block
- audio_mixer and showcase_card capture=True kwarg bug
- Selector estimate_cost() calls fixed (_select_tool -> _select_best_tool)
- asset_manifest schema expanded with provider, license, subtype fields
- screen-demo subtitle_gen moved from required to optional tools
- Duration drift detection in post-render final review (>25% warns)
Add green_screen_processor (auto-detect + rembg fallback) and
green_screen_composite (4 layout presets with alpha compositing) tools
to automate the full keying-to-composite pipeline.
Remotion: add AnimatedBackground with gradient mesh and floating orbs
to Explainer, fix caption burn tool (remove entry point arg, auto-detect
dimensions, extend TalkingHead duration to 300s).
Update scene-director, compose-director, and asset-director skill docs
with green screen workflow steps and component constraints.
New tools: face_tracker, visual_qa, eye_enhance, auto_reframe, remotion_caption_burn, showcase_card, silence_cutter. Updated audio_mixer with segmented_music operation and subtitle_gen with ASR corrections. Registered TalkingHead composition in Root.tsx. Rewrote compose/edit/scene director skills for full enhancement chain, Remotion captions, multi-clip assembly, and visual QA. Gitignore cleanup: exclude test demo-props, downloaded music, and generated images.
Add anime_scene rendering engine (AnimeScene + ParticleOverlay components) with multi-image
crossfade, 9 camera motion types, 5 particle systems, and cinematic lighting overlays.
Fix critical Remotion durationInFrames footgun by passing sceneDurationSeconds from parent.
Add audio offset/loop support in Explainer for skipping quiet music intros.
New tools: audio_energy.py analyzes per-second loudness via ebur128 to find optimal music
offset and detect when looping is needed.
Update all 6 animation pipeline skills (proposal, scene, asset, compose, executive-producer,
remotion.md) with battle-tested image_animation workflow including tool availability scan,
FLUX multi-image generation, composition JSON format, pre-render validation, and post-render
self-review.
Add 3 demo compositions (Candyland, Mori no Seishin, Deep Ocean) and anime-ghibli style
playbook. Update README with 3 anime video showcases and animation prompts. Add Animation
Pipeline section to PROMPT_GALLERY.md.
Prove that adding one API key (OPENAI_API_KEY) to the zero-key foundation
produces dramatically better videos for ~$0.69 each. Two compositions built:
The Abyss (deep ocean visual essay) and VOID (neural interface product ad).
New tools:
- audio_probe: ffprobe wrapper with probe_duration() helper
- composition_validator: pre-render checks (asset existence, audio-video sync)
- pixabay_music: royalty-free music scraper (no API key needed)
- freesound_music: Freesound API search + download
Remotion upgrades:
- BackgroundImageLayer: AI images behind data scenes with ken-burns + dark overlay
- Gradient support: all 9 components changed from backgroundColor to background CSS
- CaptionOverlay: word spacing fix, WhisperX word-level subtitles
- HeroTitle: reduced overlay opacity so background images show through
Process codified in agent skills:
- compose-director: audio acquisition flow (present user with voice/music/subtitle
options), mandatory pre-render validation, post-render self-review (extract
frames + transcribe + inspect + present findings to user)
- scene-director: narration duration budgeting (word budget from video duration)
- remotion skill: pre-render validation section
- TTS tool: now returns audio_duration_seconds in result
README updated with VOID product ad video embed.
Fix ComparisonCard and CalloutBox dark-theme passthrough in SceneRenderer.
Add 8 demo-props JSON files (3 fixed originals + 5 new compositions).
Update scene-director and compose-director skills with all 10 Remotion
scene types and zero-key rendering guidance. Document the proven
all-dark-background formula in remotion.md. Add cinematic renderer,
onboarding skill, prompt gallery, and demo render script.