screen-demo: add synthetic-terminal mode via Remotion TerminalScene

Make synthetic screen recording a first-class, discoverable capability
alongside real OS capture. For CLI / terminal / install-flow demos where
commands and output are predictable, author a `terminal_scene` cut instead
of driving a real screen recorder — deterministic, privacy-safe, pixel-
perfect, and frame-accurate to narration cues.

Components:
- TerminalScene.tsx: window chrome, char-by-char typing, blinking cursor,
  scrolling output, non-blocking floating pills, spring-based reveals
- ProviderChip.tsx: rotating badge overlay that cycles through provider
  names (used in AI-generated-motion scenes)
- BackgroundVideoLayer + source_in_seconds + backgroundVideo props on
  every scene type — supports video-behind-component composition

Discovery chain (six layers, so the next agent finds this without reading
source code):

1. pipeline_defs/screen-demo.yaml — bump to 2.1, declare production_modes
   (real_capture, synthetic_terminal) with required_tools, scene_type, and
   agent_skills pointers
2. skills/pipelines/screen-demo/idea-director.md — mode-selection table
   at brief time; brief.metadata.production_mode contract
3. skills/pipelines/screen-demo/asset-director.md — reads production_mode
   and branches asset production (capture+overlays vs steps+narration+
   pacing check)
4. .agents/skills/synthetic-screen-recording/SKILL.md — Layer 3 skill with
   step kinds (cmd/out/pause/pill), pacing rule, and the frozen-terminal
   failure mode captured from the showcase v3 retune
5. AGENT_GUIDE.md — TerminalScene added to Remotion routing; links
   SCENE_TYPES.md as the authoritative cut-type registry
6. remotion-composer/SCENE_TYPES.md — new cheat sheet of every cut.type
   and overlay.type with required fields, plus a "how to add a new scene
   type" section (candidates: ChatTranscript, EditorScene, PrReview,
   SlackThread, TicketBoard)

Guardrail:
- lib/verify_scene_pacing.py — reusable trace() and assert_alignment()
  helpers that mimic the TerminalScene frame math exactly. Fail loudly
  before render if steps burn through too fast or leave the scene frozen.
This commit is contained in:
calesthio
2026-04-16 19:22:46 -07:00
parent 33ba37704e
commit a36ce99793
11 changed files with 918 additions and 26 deletions
+102 -19
View File
@@ -41,6 +41,9 @@ import { StatReveal } from "./components/StatReveal";
import { HeroTitle } from "./components/HeroTitle";
import { AnimeScene } from "./components/AnimeScene";
import type { CameraMotion } from "./components/AnimeScene";
import { TerminalScene } from "./components/TerminalScene";
import type { TerminalStep } from "./components/TerminalScene";
import { ProviderChip } from "./components/ProviderChip";
import type { ParticleType } from "./components/ParticleOverlay";
import { resolveTheme, type ThemeConfig, DEFAULT_THEME } from "./Root";
@@ -197,6 +200,9 @@ interface Cut {
subtitle?: string;
callout_type?: "info" | "warning" | "tip" | "quote";
title?: string;
// Video source trim — seek to this point in the source before playback.
// Defaults to 0 (play from beginning). Use this instead of in_seconds for source trimming.
source_in_seconds?: number;
// Comparison props
leftLabel?: string;
rightLabel?: string;
@@ -228,7 +234,9 @@ interface Cut {
// Styling overrides
backgroundColor?: string;
backgroundImage?: string; // AI-generated or stock image rendered behind the component
backgroundOverlay?: number; // Opacity of dark overlay on backgroundImage (0-1, default 0.55)
backgroundVideo?: string; // Video clip rendered behind the component (takes priority over backgroundImage)
backgroundVideoStart?: number; // Seek position in seconds for background video (default 0)
backgroundOverlay?: number; // Opacity of dark overlay on backgroundImage/backgroundVideo (0-1, default 0.55)
color?: string;
accentColor?: string;
fontSize?: number;
@@ -250,16 +258,24 @@ interface Cut {
vignette?: boolean;
lightingFrom?: string;
lightingTo?: string;
// Terminal scene props (type: "terminal_scene")
steps?: TerminalStep[];
terminalTitle?: string;
prompt?: string;
}
interface Overlay {
type: "section_title" | "stat_reveal" | "hero_title";
type: "section_title" | "stat_reveal" | "hero_title" | "provider_chip";
in_seconds: number;
out_seconds: number;
text: string;
text?: string;
subtitle?: string;
accentColor?: string;
position?: string;
// provider_chip
providers?: string[];
cycleSeconds?: number;
label?: string;
}
interface AudioLayer {
@@ -472,9 +488,54 @@ const BackgroundImageLayer: React.FC<{
);
};
// Background video layer — plays a looping video behind component content with dark overlay
const BackgroundVideoLayer: React.FC<{
src: string;
startFrom?: number;
overlayOpacity?: number;
children: React.ReactNode;
}> = ({ src, startFrom = 0, overlayOpacity = 0.55, children }) => {
const { fps } = useVideoConfig();
return (
<AbsoluteFill style={{ overflow: "hidden" }}>
{/* Background video */}
<OffthreadVideo
src={resolveAsset(src)}
startFrom={Math.round(startFrom * fps)}
style={{
width: "100%",
height: "100%",
objectFit: "cover",
}}
muted
/>
{/* Dark overlay for readability */}
<AbsoluteFill
style={{
background: `rgba(15, 23, 42, ${overlayOpacity})`,
}}
/>
{/* Component content on top */}
{children}
</AbsoluteFill>
);
};
const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme }) => {
// Wrap component with background image if specified
const maybeWrapWithBgImage = (element: React.ReactElement) => {
// Wrap component with background video or image if specified
const maybeWrapWithBg = (element: React.ReactElement) => {
if (cut.backgroundVideo) {
return (
<BackgroundVideoLayer
src={cut.backgroundVideo}
startFrom={cut.backgroundVideoStart ?? 0}
overlayOpacity={cut.backgroundOverlay ?? 0.55}
>
{element}
</BackgroundVideoLayer>
);
}
if (cut.backgroundImage) {
return (
<BackgroundImageLayer
@@ -491,24 +552,24 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
// Resolve the scene element based on cut type, then wrap with backgroundImage if set
// Use transparent bg so the animated gradient background shows through
// When no explicit backgroundColor on the cut, inherit from theme
const rawBg = cut.backgroundImage ? "transparent" : (cut.backgroundColor || theme.surfaceColor);
const rawBg = (cut.backgroundImage || cut.backgroundVideo) ? "transparent" : (cut.backgroundColor || theme.surfaceColor);
const bgColor = (rawBg === theme.backgroundColor || rawBg === "#0F172A" || rawBg === "#0f172a") ? "transparent" : rawBg;
const textColor = cut.color || theme.textColor;
const accent = cut.accentColor || theme.accentColor;
// Explicit component types — use theme-derived defaults for colors
if (cut.type === "text_card" && cut.text) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<TextCard text={cut.text} fontSize={cut.fontSize} color={textColor} backgroundColor={bgColor} />
);
}
if (cut.type === "stat_card" && cut.stat) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<StatCard stat={cut.stat} subtitle={cut.subtitle} accentColor={accent} backgroundColor={bgColor} />
);
}
if (cut.type === "callout" && cut.text) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<CalloutBox
text={cut.text} type={cut.callout_type} title={cut.title}
borderColor={accent} backgroundColor={cut.backgroundColor || theme.surfaceColor}
@@ -517,7 +578,7 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
);
}
if (cut.type === "comparison" && cut.leftLabel && cut.rightLabel && cut.leftValue && cut.rightValue) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<ComparisonCard
leftLabel={cut.leftLabel} rightLabel={cut.rightLabel}
leftValue={cut.leftValue} rightValue={cut.rightValue}
@@ -526,14 +587,25 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
);
}
if (cut.type === "hero_title" && cut.text) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<HeroTitle title={cut.text} subtitle={cut.heroSubtitle || cut.subtitle} />
);
}
if (cut.type === "terminal_scene" && cut.steps) {
return maybeWrapWithBg(
<TerminalScene
title={cut.terminalTitle || "Terminal"}
steps={cut.steps as TerminalStep[]}
prompt={cut.prompt}
accentColor={accent}
backgroundColor={bgColor || theme.backgroundColor}
/>
);
}
// --- Chart types — use theme.chartColors as default palette ---
if (cut.type === "bar_chart" && cut.chartData) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<BarChart
data={cut.chartData} title={cut.title} colors={cut.chartColors || theme.chartColors}
animationStyle={(cut.chartAnimation as any) || "grow-up"}
@@ -542,7 +614,7 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
);
}
if (cut.type === "line_chart" && cut.chartSeries) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<LineChart
series={cut.chartSeries} title={cut.title} colors={cut.chartColors || theme.chartColors}
animationStyle={(cut.chartAnimation as any) || "draw"}
@@ -552,7 +624,7 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
);
}
if (cut.type === "pie_chart" && cut.chartData) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<PieChart
data={cut.chartData} title={cut.title} colors={cut.chartColors || theme.chartColors}
animationStyle={(cut.chartAnimation as any) || "expand"}
@@ -562,7 +634,7 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
);
}
if (cut.type === "kpi_grid" && cut.chartData) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<KPIGrid
metrics={cut.chartData} title={cut.title} columns={cut.columns}
colors={cut.chartColors || theme.chartColors} animationStyle={(cut.chartAnimation as any) || "count-up"}
@@ -571,7 +643,7 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
);
}
if (cut.type === "progress_bar" && cut.progress !== undefined) {
return maybeWrapWithBgImage(
return maybeWrapWithBg(
<AbsoluteFill
style={{
background: bgColor || theme.surfaceColor,
@@ -620,16 +692,16 @@ const SceneRenderer: React.FC<{ cut: Cut; theme: ThemeConfig }> = ({ cut, theme
const animation = cut.animation || cut.transform?.animation;
if (cut.source && isImage(cut.source)) {
return <ImageScene src={cut.source} animation={animation} />;
return maybeWrapWithBg(<ImageScene src={cut.source} animation={animation} />);
}
if (cut.source && isVideo(cut.source)) {
return <VideoScene src={cut.source} startFrom={cut.in_seconds} />;
return maybeWrapWithBg(<VideoScene src={cut.source} startFrom={cut.source_in_seconds ?? 0} />);
}
// Final fallback — try as image if source exists, otherwise show text_card
if (cut.source) {
return <ImageScene src={cut.source} animation={animation} />;
return maybeWrapWithBg(<ImageScene src={cut.source} animation={animation} />);
}
// No source, no type — render as text card with cut id as fallback
@@ -664,6 +736,17 @@ const OverlayRenderer: React.FC<{ overlay: Overlay }> = ({ overlay }) => {
if (overlay.type === "hero_title") {
return <HeroTitle title={overlay.text} subtitle={overlay.subtitle} />;
}
if (overlay.type === "provider_chip" && overlay.providers) {
return (
<ProviderChip
providers={overlay.providers as string[]}
cycleSeconds={overlay.cycleSeconds}
position={(overlay.position as any) || "bottom-right"}
accentColor={overlay.accentColor}
label={overlay.label}
/>
);
}
return null;
};