screen-demo: add synthetic-terminal mode via Remotion TerminalScene
Make synthetic screen recording a first-class, discoverable capability alongside real OS capture. For CLI / terminal / install-flow demos where commands and output are predictable, author a `terminal_scene` cut instead of driving a real screen recorder — deterministic, privacy-safe, pixel- perfect, and frame-accurate to narration cues. Components: - TerminalScene.tsx: window chrome, char-by-char typing, blinking cursor, scrolling output, non-blocking floating pills, spring-based reveals - ProviderChip.tsx: rotating badge overlay that cycles through provider names (used in AI-generated-motion scenes) - BackgroundVideoLayer + source_in_seconds + backgroundVideo props on every scene type — supports video-behind-component composition Discovery chain (six layers, so the next agent finds this without reading source code): 1. pipeline_defs/screen-demo.yaml — bump to 2.1, declare production_modes (real_capture, synthetic_terminal) with required_tools, scene_type, and agent_skills pointers 2. skills/pipelines/screen-demo/idea-director.md — mode-selection table at brief time; brief.metadata.production_mode contract 3. skills/pipelines/screen-demo/asset-director.md — reads production_mode and branches asset production (capture+overlays vs steps+narration+ pacing check) 4. .agents/skills/synthetic-screen-recording/SKILL.md — Layer 3 skill with step kinds (cmd/out/pause/pill), pacing rule, and the frozen-terminal failure mode captured from the showcase v3 retune 5. AGENT_GUIDE.md — TerminalScene added to Remotion routing; links SCENE_TYPES.md as the authoritative cut-type registry 6. remotion-composer/SCENE_TYPES.md — new cheat sheet of every cut.type and overlay.type with required fields, plus a "how to add a new scene type" section (candidates: ChatTranscript, EditorScene, PrReview, SlackThread, TicketBoard) Guardrail: - lib/verify_scene_pacing.py — reusable trace() and assert_alignment() helpers that mimic the TerminalScene frame math exactly. Fail loudly before render if steps burn through too fast or leave the scene frozen.
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@@ -356,6 +356,12 @@ For these requests:
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- Explainer videos with `flat-motion-graphics` playbook -> Remotion animated scenes, not Ken Burns
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- Data-driven videos -> Remotion stat cards and charts, not static image screenshots
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- Any pipeline using still images -> Remotion spring animations, not FFmpeg pan-and-zoom
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- **Screen demos of a CLI/terminal/install flow -> `TerminalScene` (synthetic screen recording), not OS-level capture.** See `.agents/skills/synthetic-screen-recording/SKILL.md`. Faster, deterministic, privacy-safe. Use real capture (`screen_recorder`, `cap_recorder`, `playwright-recording`) only when the demo is a real app UI or requires unpredictable live behavior.
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### Remotion scene types available in `remotion-composer/`
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See `remotion-composer/SCENE_TYPES.md` for the authoritative list and their cut schemas. Current scene types usable via `cut.type`:
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`text_card`, `stat_card`, `callout`, `comparison`, `hero_title`, `terminal_scene`, `anime_scene`, `bar_chart`, `line_chart`, `pie_chart`, `kpi_grid`, `progress_bar`. Overlay types include `section_title`, `stat_reveal`, `hero_title`, `provider_chip`.
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**When Remotion is NOT available**, `video_compose` falls back to FFmpeg Ken Burns motion on still images. This still works but produces less engaging visuals. Mention this tradeoff in the proposal.
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