diff --git a/.agents/skills/flux-best-practices/SKILL.md b/.agents/skills/flux-best-practices/SKILL.md index 414e8cf..7d725f1 100644 --- a/.agents/skills/flux-best-practices/SKILL.md +++ b/.agents/skills/flux-best-practices/SKILL.md @@ -11,6 +11,8 @@ metadata: Use this skill when generating prompts for any BFL FLUX model to ensure optimal image quality and accurate prompt interpretation. +> **Extended reference:** [`AGENTS.md`](AGENTS.md) in this directory is the long-form upstream FLUX guide (vendored from Black Forest Labs). It is supplementary reference material scoped to this skill only — `SKILL.md` is the loadable entry point and the authority. It does not override or extend the repository-root `AGENTS.md` / `AGENT_GUIDE.md`. + ## When to Use - Creating prompts for FLUX.2 or FLUX.1 models diff --git a/.agents/skills/gsap/README.md b/.agents/skills/gsap/README.md index 6a745ab..c66eac0 100644 --- a/.agents/skills/gsap/README.md +++ b/.agents/skills/gsap/README.md @@ -1,5 +1,7 @@ # GSAP Skills in OpenMontage +> **Scope:** This directory has no `SKILL.md` — it is **not** a loadable skill. This file is a navigation map for the eight loadable `gsap-*` skills that live in sibling directories (`gsap-core`, `gsap-timeline`, …). Read it to find the right `gsap-*` skill; the agent loads those, not this README. + Eight Layer 3 skills teaching the agent correct GSAP (GreenSock Animation Platform) usage. Sourced from [greensock/gsap-skills](https://github.com/greensock/gsap-skills), MIT licensed. ## Why GSAP is in this repo @@ -7,7 +9,7 @@ Eight Layer 3 skills teaching the agent correct GSAP (GreenSock Animation Platfo OpenMontage doesn't use GSAP directly today — Remotion compositions are driven by `useCurrentFrame()` + `interpolate()` + `spring()`. GSAP becomes relevant in two concrete scenarios: 1. **Advanced text / SVG / motion-path animation inside a Remotion component.** GSAP's plugin family (SplitText, MorphSVG, DrawSVG, MotionPath, CustomEase) solves problems that are painful to hand-roll with primitive `interpolate()` calls. When you need per-character reveals, curved camera paths over SVG, or morphing between two arbitrary shapes — reach for GSAP. -2. **HyperFrames composition (future)**. If the parallel HyperFrames engine gets wired in (see `DESIGN.md` / earlier discussion), GSAP is its native animation runtime via the Frame Adapter pattern — timelines are paused and registered on `window.__timelines`, and the engine seeks them frame-by-frame. GSAP timeline authoring becomes a day-1 skill. +2. **HyperFrames composition.** HyperFrames is a production composition runtime in OpenMontage (rendered via `hyperframes_compose`; see `skills/core/hyperframes.md` and `AGENT_GUIDE.md`). GSAP is its native animation runtime via the Frame Adapter pattern — timelines are paused and registered on `window.__timelines`, and the engine seeks them frame-by-frame. GSAP timeline authoring is a day-1 skill for HyperFrames scenes. ## When to read which @@ -31,7 +33,7 @@ These skills don't fire automatically. Trigger points: - **`skills/meta/animation-runtime-selector.md`** — the dispatcher meta skill. When authoring any animated scene, read this first; it routes you to the right Layer 3 skill based on what kind of motion you need. - **Pipeline asset-director skills** — `animated-explainer`, `animation`, and `cinematic` pipelines reference these skills where applicable (SplitText for text, MorphSVG for logos, MotionPath for camera moves). -- **Future `hyperframes_compose` tool** — if added, will declare `agent_skills: ["gsap-timeline", "gsap-core"]` so the agent auto-reads them before authoring a HyperFrames composition. +- **`hyperframes_compose` tool** — declares `agent_skills: ["gsap-timeline", "gsap-core"]` so the agent auto-reads them before authoring a HyperFrames composition. ## Running GSAP deterministically inside Remotion diff --git a/.agents/skills/vercel-composition-patterns/SKILL.md b/.agents/skills/vercel-composition-patterns/SKILL.md index d07025b..a460ad7 100644 --- a/.agents/skills/vercel-composition-patterns/SKILL.md +++ b/.agents/skills/vercel-composition-patterns/SKILL.md @@ -19,6 +19,8 @@ boolean prop proliferation by using compound components, lifting state, and composing internals. These patterns make codebases easier for both humans and AI agents to work with as they scale. +> **Extended reference:** [`AGENTS.md`](AGENTS.md) in this directory is the long-form upstream guide (vendored from Vercel). It is supplementary reference material scoped to this skill only — `SKILL.md` is the loadable entry point and the authority. It does not override or extend the repository-root `AGENTS.md` / `AGENT_GUIDE.md`. + ## When to Apply Reference these guidelines when: diff --git a/.agents/skills/vercel-react-best-practices/SKILL.md b/.agents/skills/vercel-react-best-practices/SKILL.md index df17a29..c836c90 100644 --- a/.agents/skills/vercel-react-best-practices/SKILL.md +++ b/.agents/skills/vercel-react-best-practices/SKILL.md @@ -11,6 +11,8 @@ metadata: Comprehensive performance optimization guide for React and Next.js applications, maintained by Vercel. Contains 65 rules across 8 categories, prioritized by impact to guide automated refactoring and code generation. +> **Extended reference:** [`AGENTS.md`](AGENTS.md) in this directory is the long-form upstream guide (vendored from Vercel). It is supplementary reference material scoped to this skill only — `SKILL.md` is the loadable entry point and the authority. It does not override or extend the repository-root `AGENTS.md` / `AGENT_GUIDE.md`. + ## When to Apply Reference these guidelines when: