Animation pipeline: AnimeScene engine, Ghibli-style compositions, audio energy tool, and README showcase
Add anime_scene rendering engine (AnimeScene + ParticleOverlay components) with multi-image crossfade, 9 camera motion types, 5 particle systems, and cinematic lighting overlays. Fix critical Remotion durationInFrames footgun by passing sceneDurationSeconds from parent. Add audio offset/loop support in Explainer for skipping quiet music intros. New tools: audio_energy.py analyzes per-second loudness via ebur128 to find optimal music offset and detect when looping is needed. Update all 6 animation pipeline skills (proposal, scene, asset, compose, executive-producer, remotion.md) with battle-tested image_animation workflow including tool availability scan, FLUX multi-image generation, composition JSON format, pre-render validation, and post-render self-review. Add 3 demo compositions (Candyland, Mori no Seishin, Deep Ocean) and anime-ghibli style playbook. Update README with 3 anime video showcases and animation prompts. Add Animation Pipeline section to PROMPT_GALLERY.md.
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@@ -35,6 +35,7 @@ compatible_playbooks:
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- clean-professional
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- flat-motion-graphics
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- minimalist-diagram
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- anime-ghibli
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stages:
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# ── Pre-Production ──────────────────────────────────────────────
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